Games
Assassin
Each player is secretly assigned one enemy piece to capture. You win the moment you take it, and checkmate still counts. Your target is circled in red; Stockfish’s stays hidden until the game ends.
Kings and pawns are never targets.
Engine: Stockfish.js, a version of Stockfish (GPLv3; licence, source code). Pieces by Colin M.L. Burnett (GPLv2+).